The Unpub Mini at The Games Keep this last weekend was interesting. I got to demo Gerrymandering and got an idea for a small improvement that I have to implement: a turn tracker. It has been one of the largest recurring comments on the game that it is in dire need of a turn tracker, and I think I figured out an elegant solution that tracks both turns and rounds.
I also got in three rapid fire tests of Brain Freeze, which turned out very interesting. The players were fellow designers, and each successive game we tested a different change. Opposite the suggestion previously received, a moving target number, the players suggested alternate methods of scoring, but also that the number shouldn’t just be reset after you hit brain freeze. I appreciate the suggestions that were given to me, though they may not be implemented.
Finally, as a reminder, Unpub 8 is coming up in two weeks’ time. I will be bringing Gerrymandering and Brain Freeze. I hope to see you there!
Now for what I’ve been playing:
Doubloso, 3 players
A Feast For Odin, 4 players
Lazer Ryderz expansion, playtest 2 players
Gerrymandering, 2 players
Act II, playtest 6 players
Brain Freeze, 4 players X4
Yummy Rummy, playtest 4 players
Brain Freeze, 3 players
For the Greater Good, playtest 5 players
Contraption, playtest 4 players