So what are these games? Well, if you’ve looked at the other pages of this site you might have already read that Outflank is a two or four player diceless tile laying wargame. Players take turns spending action points to draw new tiles or mercenaries that can change tiles, or play or withdraw tiles from the board. What sets it apart is the action point system, allowing players to have a risk reward system without the luck so often associated with wargames and the dice that so often come with them. You can’t be strong everywhere, but position yourself well and your opponent will have to open themselves up to attack.
Orphanage of Fear is a social deduction game for 7 or more players. It’s in the same league as Werewolf, with players being either orphan children or the boogiemen who have been preying upon them. A moderator runs the turns and manages the other important part of the game: the toys. Even a poor orphanage like the one you’re in has SOME toys, and those toys grant the people who have them with abilities for as long as they have them. What’s so special about that? Well, toys change hands every turn… and the Boogeymen can get them too.
Gerrymandering is a two player tile and board manipulation game. Players take on the role of politicians, sending out campaigners to change the hearts and minds of voters, adjusting strategies for the demographic shifts that change the common voting practices of districts, and, of course, bald-facedly manipulating district boundaries to ensure that your political allies are elected while your opponent is shut out.
Finally I’m taking a gamble and bringing back Cheese It! This is another two player game, where one player is a mouse sneaking around and stealing cheese and the other is a man trying to catch the mouse before it scurries back into its hole in the wall. I had put this one aside for quite a while, but as I noted in recent blogs I’ve dusted it off. I’m testing a lot of new things for this one, including increasing the board size to make things easier for the mouse. This is a hidden movement game where the man has a line of sight to find the mouse, while the mouse only occasionally appears on the board. The man gets clues about where the mouse was, but not where they are unless they’re lucky or good. Can you find the cheese thief before he gets away, or will you leave the giant in the dust?
Now for what I’ve been playing:
Caverna, one game with 3 players
Incan Gold, three games, each with 3 players
Hanabi, two games, each with 3 players
No Thanks, two games, each with 3 players
Knot Dice (Kells) two solo games, two games with 2 players
Cheese It, one game with 2 players
Murano, one game with 4 players
Bang the Dice Game, two games with 7 players
Shadow Hunters, one game with 7 players
Splendor, one game with 2 players